Course curriculum

Max allows most computer users to write a simple, meaningful program within a few minutes, even with limited programming knowledge. But to do something more substantial it's necessary to approach Max as an actual programming language, by taking advantage of its various mechanisms for abstracting program elements into scalable, reusable components that can be combined in increasingly powerful ways.

  • 2

    Max / Jitter (video production)

    • movie player

    • patch pack 01

    • notes on data types and operators

    • rgb control

    • patch pack 02

    • matrix pt.1

    • patch pack 03

    • matrix pt.2

    • patch pack 04

    • matrix pt.3

    • patch pack 05

    • video split

    • patch pack 06

    • xfade

    • patch pack 07

    • delay video + image sonification

    • patch pack 08

    • 3D objects

    • patch pack 09

    • openGL pt.1

    • patch pack 10

    • openGL pt2

    • patch pack 11

    • audio reactive

    • patch pack 12

    • the world visual context

    • patch pack 13

    • Jitter exit test

  • 3

    Max / MSP (audio production)

    • audio setup

    • audio introduction

    • patch pack 14

    • playlist + key trigger

    • patch pack 15

    • signal interpolation + coll database

    • patch pack 16

    • boolean functions pt.1 + scale ratio

    • patch pack 17

    • harmonics + poly synth

    • patch pack 18

    • random + line + mousestate

    • patch pack 19

    • encapsulate + filters

    • patch pack 20

    • variables + data flux

    • patch pack 21

    • live sampler pt.1

    • patch pack 22

    • live sampler pt.2

    • patch pack 23

    • boolean function pt.2 + VST plugin

    • patch pack 24

    • sonify

    • patch pack 25

    • max for live

    • MSP exit test

  • 4

    ending

    • Max type conversion table

    • ending

Watch Intro Video

watch trailer

inside the course you will find

//29 videos //8 hours videos //95 Max patches

At the end of the course

you can

  • ability to build Max patches to create interactive works of art

  • understanding of how to organize your patch and understanding of best pratices for programming in Max

  • ability to find and understand additional knowledge you may need and having confidence and skills to build and troubleshoot whatever Max program you desire